Sigil Shooter
GROUP 7: Faiza, Afrida / Sirotin, Maxwell / Nguyen, Matthew
Shoot the thing. Don't get shot.
Action | Button |
---|---|
Movement | Arrow keys |
Slow | Shift |
Shoot | Z |
Bomb | X |
Beam | C / Spacebar |
Restart | R |
Mute / Unmute | M |
Tools:
Shot deals damage.
Bomb deletes bullets and builds beam.
Beam turns bullets into coins.
Graze bullets and coins to build bomb.
Primary resource loop:
Graze bullets to build bomb.
Bomb bullets to build beam.
Beam bullets to build bomb.
Secondary resource loop:
Bombing bullets builds rank and score.
Beaming bullets builds score.
Rank increases score and difficulty.
Scoring builds lives.
Dying builds bomb and beam, and lowers rank.
Numbers:
Graze 300 bullets for one bomb .
Bomb 100 bullets for one beam.
Bomb 333 bullets to build rank up by 1.00.
Rank is a direct multiplier to score gain and enemy bullet speed.
Dying halves all rank above 1.00 (for example, if the player's rank is 400, a death will set it down to 2.50, because 4.00 = 1.00 + 3.00, and 2..50 = 1.00 + 3.00 / 2).
Bombing a bullet gives 100 points.
Grazing a bullet gives 20 points.
A coin is worth 3x a bullet in every resource gaining aspect.
Killing a phase is worth the phase number * 5,000 points.
Every 100,000 points an extra life is given.
Download
Click download now to get access to the following files:
Leave a comment
Log in with itch.io to leave a comment.